How to use szs modifier for custom tracks
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- #How to use szs modifier for custom tracks Patch
- #How to use szs modifier for custom tracks code
- #How to use szs modifier for custom tracks download
Slot 4.2: Only the usage of at least one KMP object of 'kart_truck', Slots 3.1 and 7.1: Check usage of KMP objects 'sunDS' and 'pylon01'. wszst CHECK will now make slot proposals with comments: Bug fix: "wkclt COPY" printed always a false syntax error after correct Accept options -u8 and -wu8 to define the new (W)U8-archive format. Accept options -dest and -DEST for an alternative destination path.
#How to use szs modifier for custom tracks code
This removes any code of Nintendo and a compressed WU8 (default) is
#How to use szs modifier for custom tracks Patch
WU8 is like U8, but the sub files are coded as patch for Nintendos originalįiles. path/to/Race/Course/" to add all supported files. The auto-add library holds now also unique files of folder 'posteffect'. Into the main log and there is now only one summary line for all. wzszt CHECK: The logging of sub checks (KCL+KMP) is now better integrated If 'INPLACE' is added to the '-kcl list', the old behavior becomes active. The optimal settings and the size may shrink or grow. Larger, parameters were changes in up to 5 iteration steps until the new Place and the total size of the KCL was not changed.
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": In the old versions, the KCL was patched in Wiimms Mario Kart Fun 2011-08 (v2.- "wszst NORMALIZE -kcl.CTGP Revolution (v2.2-2.3 and v4.0 in the next update).
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#How to use szs modifier for custom tracks download
A download will become available as soon as a working patch system will allow me to upload only non-copyrighted content. Added fences to restrict players to the main area, which removes the big ultra shortcut. You now drive down the top of the pyramid instead of going inside. Moved the volcano in closer and removed three cannons. Scaled down the track by a factor of about 50%, and recreated the sky portion of the track from scratch. Various behind the scene changes and optimizations by Torran. Media v2.3 Online RaceĪdds more objects and extends skyway portion. An update, v2.3, is available by Torran, which adds animated boosts and fixes up a number of previous issues.
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While version 4 is arguably better, version 2 is a classic and is so much different that it gets its own spot in the CTGP-R. There are currently two branches of development: versions 2 and 4. There is a cloud high above the volcano which is similar in form to Rainbow Road, and a cannon which goes from the clouds back down and inside a pyramid. Volcanic Skyway consists of a grassland area, a desert area, a beach, and a volcano with a cannon in the middle. Unneeded objects, cameras, areas and routes removed.New implementation of check points, enemy+item routes (multi way).Texture & it was hard to drive/jump over the corners (optimized by AndyK) It has one offroad shortcut but not only is it faster to take this without an speed-increasing item, it is also much more difficult to take due to the regular way being on such a sharp turn. To improve the racing quality, AndyK and later Wiimm modified the track. He thought, that Unnamed Valley wasn't a highlight, but it is very popular in the german community around Wiimm. Scye made this track to teach himself in custom mapping. The translations for this track as they appear in the CTGP Revolution (confirmed by native speakers) Language Media VideoĬameras, AREA, Respawns, and map_model.brres finished. The track author's modelling skills were not too good by the time this track was made, which is also why the model is glitchy and not well modelled. This CT was created very fast, which explains the major bugs and Ultra shortcuts. HelloImYourMind's second Custom Track, this is based on a paper design, which is a castle with roads in it, planned for racing cars. The translated names for this track as they appear in CTGP Revolution: Language This track is part of the following Custom Track Distributions: It's an indoor water park in a city with different paths to go and underwater sections.Ī water slide replaced the other slide, some things to the model added, a city with beach in the background added, new KCL, better item routes, shadows underwater, respawn glitch fixed, better texturing.Īnimations, harry potter effect fix, transparency at walls, arrows at the wall added, sharp turns are larger now, textures fixed, new KCL, item route glitches completely fixed. Aquadrom Stage is a Custom Track by SpyKid.